e-ISSN: 2548-480X | Editor-in-Chief: Raymond Kosala, Ph.D Co-Editor: Ida Bagus Kerthyayana Manuaba, Ph.D |
Journal Aims
The Journal of Games, Game Art, and Gamification (JGGAG) is a double blind peer-reviewed interdicipinary journal that publishes original papers on all branches of the academic areas and communities. Thematic areas include, but are not limited to:
Games
AI applications for serious games, Alternate reality games, Animation for serious games and virtual worlds, Artifacts and art with purpose, Augmented reality, Case studies in serious games and virtual worlds, Experimental serious games design, Game AI and artificial life, Game-based learning, edutainment and training, Non digital games, Serious games methodologies.
Game Art
Game design, Multimedia gaming, Serious game art, Serious game design, Virtual characters, Virtual environments
Gamification
Gamification of Learning, Education and Training, Marketing and Promotion related with gamification, Gamification in Health and Sports.
JGGAG publishes scholarly articles, such as original research articles and reviews, position papers and other critical and creative responses.
The average time between submission and final decision is 60 days and the average time between acceptance and publication is 30 days.
Frequency: Published bi-annualy in July and December.
Vol 4, No 1 (2019)
Full Issue
View or download the full issue | COVER |
Table of Contents
Articles
Alessandro Vieira dos Reis, Livia Topper Press
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I Gede Andika, Daniel Eka Saputra, Christina Purnama Yanti, Gede Indrawan
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